Dissertation |
___________________________________________________________________________
These mechanisms and their application to instruction created using authoring software will be examined in this presentation.
Learning and Memory
Learning as described by
Managing Cognitive Load
(2003) experts “are to use their limited (working memory) capacity to greater advantage because they can bring larger chunks of information into it” (p. 39) because they have a large amount of specific information that is well-organized. For instructional designers this means that content that exceeds the “seven plus or minus two chunks’ rule will overload the working memory capacity of the learner.
An instructional designer should then utilize methods that optimize the use of the limited capacity of working memory. Clark (2003) summaries these methods as follows: (a) worked examples to offset the load on the working memory that result from practice, (b) provide content information in both auditory and visual formats to maximize the use of the separate areas in working memory for auditory and visual storage, and (c) minimize the presentation of new information in one session by “chunking, white space, lean text, sequencing of content, and culling of nice-to-know but nonessential lesson information” (p. 51). In addition, Mayer (as cited by Whelan, 200) describes learners as selecting, organizing, and processing information from separate verbal and visual stimuli. This processing of information is enhanced when both verbal and visual instruction are utilized (Whelan, 2002). Being informed of the importance of working memory in the processing of new knowledge, the ability to overload working memory and ways to optimize the use of working memory in instruction can help the instructional designer develop expertise in learners more quickly.
Managing Attention
Strategies for managing cognitive load will be unsuccessful unless combined with principles that keep the
learner’s attention focused on the instruction. The ability of the
working memory to processes information from the senses with prior knowledge in
long-term memory requires that the learner’s attention be focused on the
task being performed (
Table 1 (
Methods of Managing Attention
Optimizing Attention Capacity |
||
|
Achieved By |
Variables |
ensuring that the physical elements of the environment are conducive to learning |
Temperature |
|
Light |
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Ventilation |
||
Food |
||
managing fatigue |
reduce the length of intense learning periods |
|
use variety in the instructional presentation |
||
allow time for breaks |
||
promoting accountability and engagement |
require learners to complete assignments to specific standard during instruction |
|
ask individual learners direct questions |
||
make contacts with participants (eye contact when in a face-to-face environment) |
||
ensure that all learners are participating in collaborative work |
||
keep the pace of instruction active |
||
Directing Attention to Significant Instructional Content |
||
|
Achieved By |
Variables |
|
support of selective attention |
asking questions |
presenting learning objective at the beginning of instruction |
||
emphasize important information in the instructional presentation with highlighted text and attention grabbers |
||
minimizing divided attention |
integrating visuals and text on pages and screens |
|
minimize distraction during learning by offering no other activates to learners except the primary instructional activity |
Outside of face-to-face environments, physical variables are not controllable however, the designer can incorporate an environment checklist in the course materials that would enable the leaner to set up a physical environment with minimal distractions.
Activation of Prior Knowledge
Activation
of prior knowledge is a step in the learning process that
Instructional
Strategies for Activation of Prior Knowledge
Instructional strategies for
activation of prior knowledge differ depending on the likelihood that prior
knowledge exits. For learner’s likely to have prior knowledge, the
following techniques can be used before presenting any new content (Clark,
2003): “group discussions of problems related to the content of the
lesson; asking and answering pre-questions prior to the lesson; or presentation
of comparative advance organizer” (p, 84-85). Group discussions and
problem inquiries make use of collaborative learning and improves the
learner’s understanding (Smith and Moust, as cited by
For learner’s likely to have
prior knowledge, “group discussions of problems related to the content of
the lesson; asking and answering pre-questions prior to the lesson; or
presentation of comparative advance organizer” (Clark, 2003. p. 84-85)
used before the lesson are techniques for prior knowledge retrieval. Group
discussions and pre-questions can be accomplished online but these would not be
well-suited to the attributes of a program such as Flash. Rather using the
abilities of Flash for integration of text and graphics into comparative
advance organizers would provide an effective means of knowledge retrieval. An advance organizer as described by Clark
(2003) “is information delivered in words or pictures prior to the lesson
content that either activates relevant prior knowledge or provides prior
knowledge that the learner can use to integrate the new information included in
the lesson” (p 87). The integration of text and graphics with animation
is an excellent vehicle for gaining and focusing attention on the relevant
information.
For learner unlikely to have prior
knowledge of the content of the lesson,
Application of Technology to Activation of
Prior Knowledge
An example of using technology to activate prior knowledge is the
Multimedia Forum Kiosk (His, 1997) described as “an environment that served as generator of
thoughts, explanations and elaborations; a vehicle for discussion,
argumentation, and reflection; and ultimately, a repository for distributed
expertise, group ownership and shared ideas” (p. 27). The learning of
four elementary students was examined in the areas of heat energy, heat
capacity, heat, and temperature. The results indicated that knowledge
integration occurred as the students expanded their ability to distinguish
between models and increased their ability to link ideas (His, 1997).
Instructional media can be used to present pre-lesson problems for
group discussion as illustrated with multimedia kiosk (His, 1997) as well as
produce advance organizers that contain both text and graphics. “Learners
within traditional environments may be able peruse their course text for
advance organizers, but Macromedia Dreamweaver and Macromedia Flash multimedia
can include dimensions such as video and audio as well as the issue of engaged
learning brought upon by the need to physically operate the
multimedia” (Karadimos, 2004,
p.3).
Another important consideration in the knowledge retrieval process is
to ensure that irrelevant prior knowledge is not activated (
Implicit and Explicit Mental Models
Visual objects are represented in the mind as a guide to assist everyday living and the acquisition of knowledge. The functions that these representations perform include “automatic, unconscious computations required to anticipate the continuing structure of objects that are obscured from view, and conscious knowledge of an object's identity, which involves recognition of the object's meaning, function, and characteristics” (Cooper, 1996, p. 1). Explicit memory is included in the category of conscious, intentional recollection of knowledge and experiences (Cooper, 1996). Implicit memory refers to the unconscious, unintentional retrieval of knowledge and information. Remembering is an explicit memory function that is required for test and examinations. By contrast, implicit memory “must be inferred from priming effects, or facilitation of performance on tasks that do not require conscious recollection of experiences” (Cooper, 1996, p. 1). This distinction between types of memory will effect the learning process whereby knowledge is encoded in long term memory.Implicit and Explicit Memory Encoding
Instructional methods differ for the encoding of information in
explicit and implicit memory. Explicit memory encoding requires rehearsal for
recall and recognition but a more elaborate rehearsal such as augmentation or
collaborative learning for complex concepts (
Instructional Authoring Software Capabilities for Memory Encoding
Development of new instructional content, updating of existing content, and deployment of courses can be accomplished easily in a variety of output formats using ToolBook (Sum Total, Inc., 2005). ToolBook is instructional authoring software that is offered at two different levels of functionality as ToolBook Assistant and ToolBook Instructor. ToolBook Assistant is designed for subject matter experts and business line managers for the rapid authoring of instruction (Sum Total, Inc., 2005). The capabilities of ToolBook Assistant include assessments, multiple deployment options, learning standards support and integration with ToolBook Instructor (Sum Total, Inc., 2005). ToolBook Instructor is designed for content developers, instructional designers, and subject matter experts with technological know-how desiring to create simulations, assessments, and interactive content (Sum Total, Inc., 2005). Additional capabilities of ToolBook Instructor include software application simulations, interactive content, multiple assessments, versatile deployment options and customization capabilities (Sum Total, Inc., 2005).
Even though ToolBook Assistant can
produce text and graphics for implicit memory encoding as well as practice
exercises for explicit memory encoding, ToolBook Instructor has more
capabilities. The interactivity of ToolBook Instructor can produce content that
promotes the encoding of explicit memory by asking questions of the learner,
training learners to self-question or requiring learners to explain problem
solving steps (
Designer’s Edge is used to create instruction within a centralized system which can be standardized across an organization; multiple training developers can be online at the same time, sharing ideas, content, templates, and data (Computer Link, 1999). Designer's Edge provides online training design and planning tool that incorporates the ability to do task analysis and report customization, as well as to increase user productivity by encouraging the creation of reusable elements through combined interfaces (Computer Link, 1999). The designer can plan, design, analyze and evaluate all the phases in the instructional development process using Designer’s Edge combined with Net Synergy for the export of Designer's Edge storyboards directly to the Web and Designer's Edge Enterprise, a Designer's Edge Dreamweaver Extension for integration with Macromedia Dreamweaver (Allen Communications, n.d.). Net Synergy is used to export the Designer’s Edge storyboards to HTML or Java templates for cross-platform delivery on the Web (Computer Link, 1999). Designer's Edge Enterprise provides the capability to deliver online training that support the exchange of training data (Computer Link, 1999). ToolBook Instructor, ToolBook Assistant, Designer’s Edge and Manger’s Edge are compared in Appendix A Software Comparison.
Designer’s
Edge can quickly generate an
instructional lesson that combines illustrations or graphics in with text, such
as an analogy, comparison or similarity for the promotion of implicit memory
encoding (
Manager's Edge “helps trainers organize and deliver online
learning activities and collect critical performance data-all in one
easy-to-use, visual environment” (Computer Link, 1999, p.
Manger’s Edge). Manager’s
Edge is a centralization and course management tracking tool for the delivery and tracking of online
learning from CD-ROM, LAN, WAN, corporate intranet, or from an Internet server (Computer
Link, 1999). Learners have access to
course activities and online content while administrators can manage and
collect data for both online learning and traditional training (Computer
Link, 1999). Manager's Edge is
also AICC compliant therefore it supports the AICC standards for
interoperability and can track performance on any course creating with
AICC-compliant authoring tool such as Quest, Authorware, ToolBook and
IconAuthor (Professional Learning Systems, 1997-04).
Course management software such as Manager’s Edge can be used to
distribute instructional examples or self-explanatory practice exercises that
promote implicit memory encoding (
Knowledge Transfer
Transfer, as described byNear, Moderate, and
Far Transfer Tasks
There are also differences between
the types of tasks completed on the job; near transfer tasks are completed in a
similar manner every time while far transfer task require methods to change
every time. Filling out standardized forms or assembly line jobs require
following set procedures and guidelines are examples of near transfer teaks (
If the job
“requires the learners not only to perform near-transfer teaks but also
to adjust the steps to different situations” (Clark, 2003, p. 150), this
is identified as a moderate transfer task. In instruction for moderate
transfer, the learner must acquire an understanding beyond procedural steps.
This can be accomplished by moving from specific to general steps and teaching
how-it-works (
Instruction for far transfer tasks
requires multiple approaches aimed at developing problem solving and judgment
skills. Mental models are required for the application of new knowledge and
skills to diverse situation (
Application of
Authoring Software to Transfer Tasks
For near transfer task, authoring software must have the ability to create an interface that is exactly the same as the workplace. Support or scaffolding must also be available within this environment as the trainee performs drill and practice procedures that are required on the job. Macromedia Authorware 7 and Qarbon ViewletBuilder 4, elearning authoring tools provide features with this capability (Macromedia, Inc., 1995-2005 and Qarbon, Inc., 2005).
In instruction for moderate
transfer, the learner must acquire an understanding beyond specific procedural
steps to general steps typically taught using how-it-works illustrations (
Far transfer tasks
require instruction with multiple approaches aimed at developing problem
solving and judgment skills through mental models (
The features of ToolBook Assistant and ToolBook Instructor allow for the delivery of effective learning through: high levels of interactivity, real world simulations, adaptive learning paths, behavior-based feedback, and assessment of learner comprehension levels (Sum Total, Inc., 2005). This type of authoring software is also has the capability of providing instructional media with the multiple approaches required for far transfer tasks.
Real World Learning
The instructional strategy of problem-based learning (PBL) actively engages learners in the resolution of a complex real-world problem (Glazer, 2001). PBL can be used as the introductory phase of a lesson, module or course (Metacognitive Activities
Metacognition is described by
Metacognition and
Instructional Media
The learner’s metacognitive abilities can be supported by the development of self-regulatory instruction using authoring software, such as ToolBook or Designer’s Edge, and course management systems, such as WebCT and Blackboard. This can be accomplished by “a thorough analysis of the role of the instructional media and supporting tools in achieving the learning goals, an understanding of the impact of the use of technology, and careful consideration of the characteristics of the distance learner should drive the media selection and application process” (Principles for the design and development of distance education, n.d., para. 4).
Instruction that utilizes computer technology
has the capability of supporting self-regulatory learning by collecting data
via learner interactions (Kerlin, 1999). The system can then independently
monitor learner progress and provide immediate feedback which supports
the learner’s metacognitive skills by making available a greater degree of control,
the opportunity to check understanding, and the means to adjust their learning
strategy (Kerlin, 1999). Assessment
strategies need to be an integral part of the online learning experience
enabling learners to monitor progress, review and adjust study tactics,
check comprehension, and immediately reestablish
learning goals (Bell and Davis, 1996).
Metacognition can be supported by instructional media with attributes
that provide learners with frequent and varied methods of progress assessment.
The instructional media should also have the capability of self-assessment
creation for guided support as learners evaluate their progress (Principles
for the design and development of distance education, n.d., para. 3). Macromedia Authorware 7 provides
instructional designers the ability to monitor and track student progress as
well as provide immediate feedback (Macromedia, Inc., 1995-2005).
WebCT support learner
self-assessment by automatically
tracking what files each learner has accessed and can automatically create
self-tests based on course content (
Metacognitive scaffolding provided to learners in the form of prompts also influences the
development of understanding (Bell
and Davis, 1996). According to
Instructional media provides many tools that support learner’s metacognitive skill and their ability to achieve learning goals. By investigating the attributes of instructional media tools and careful consideration of the characteristics of the learner, the appropriate media tool can be selected and applied in the instructional design process. The resulting instruction should provide learners with the opportunity to regulate their learning by defining goals, developing strategies, monitoring progress and checking understanding.
Learner Motivation
Cark (2003) defines motivation as “anything that prompts learners to start an instructional program, to use effective learning strategies, and to persist in the face of difficulty” (P. 196). Various level of motivation can exit among learners however, a lack of motivation has a significant impact on instruction (Conclusion
Cognitive
theory views learning as the process of acquiring, retaining, and retrieving
information which results from learners constructing and building upon prior
knowledge (
References
Allen Communications. (n.d.) elearning products. Retried May 8m 2005, from
http://www.allencomm.com/elearning_tools/elearning_tools.aspx
Bill, D. T. (1999). Popular theory supporting the use of computer simulation for experiential learning. Retrieved April 24, 2005,
from http://www.centurionsys.com/rtcl57.html
Bulut, H. and Uyar, A. (2001). WebEx. In
Fox, G. and Uyar, A. (2001). Survey of collaborative tools and systems.
Clark, R. (2003). Building
expertise. International
Society for Performance Improvement.
Computer Link. (1999). Designer’s edge 3.0. Retrieved May 8, 2005, from http://www.cbtlink.com/netsyn.html
Cooper, L. A. (1996).Multiple memory systems.
Glazer, E. (2001). Problem based instruction. In M. Orey
(Ed.), Emerging perspectives on learning, teaching, and technology.
Gunduz, G. (2001). Microsoft NetMeeting. In Survey
of collaborative tools and systems. Fox, G. and Uyar, A. (2001).
His, S. (1997). Facilitating knowledge integration in science through electronic discussion: The multimedia forum kiosk.Retrieved April 24, 2005, from http://best.me.berkeley.edu/~hsi/dissertation/hsidissy.html
Karadimos, M.
(2004). Assessing the cognitive basis of instructional media.
Kerlin, B. A. (1999).
Cognitive engagement style, self-regulated learning and cooperative learning.
Retrieved May 29, 2005, from http://kerlins.net/bobbi/research/myresearch/srl.html
Macromedia, Inc. (1995-2005). Macromedia authorware 7 at a glance. Retrieved
May
Merrill,
M. D. (2002). First principles of instruction. In ETR&D.
50(3) 43–59. Retrieved May
25, 2005, from
Microsoft, Inc. (2000). Microsoft NetMeeting features.
Retrieved June 1, 2005, from http://www.microsoft.com/windows/NetMeeting/Features/default.ASP
Moore, M. G. (1989). Three types of
interaction. The American Journal of Distance
Education, 3(2), 1-6.
Oh, S. (2001). WebEx. In Fox, G. and
Uyar, A. (2001). Survey of collaborative tools and systems.
Principles for the design and development of distance education. (n.d.). Retrieved May 9, 2005, from http://elmo.shore.ctc.edu/dlresources/distance_education.htm
Professional Learning Systems. (1997-04). Manager's edge 2.5 net edition. Retrieved May 8, 2005, from http://www.professional-learning.com/me.htm
Searchengineposition Inc. (2004). Reaching out over the web: NetMeeting and WebEx. Retrieved June 1, 2005, from
Sims, R., Dobbs, G., and Hand, T. (2002) Enhancing
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Appendix A
Software Comparison
ToolBook Assistant and
ToolBook Instructor by Sum Total, Inc.
ToolBook is instructional authoring software that is offered at two different levels of functionality as ToolBook Assistant and ToolBook Instructor. “ToolBook Assistant is designed for subject matter experts and business line managers in need of quickly creating standards-based elearning content” (Sum Total, Inc., 2005, p. 1). ToolBook Instructor is designed for content developers, instructional designers, and subject matter experts with technological know-how desiring to create simulations, assessments, and interactive content (Sum Total, Inc., 2005).
Development of new content, updating of existing content, and deployment of courses can be accomplished easily in a variety of output formats using ToolBook (Sum Total, Inc., 2005). “ToolBook supports SCORM (Sharable Content Object Reference Model) and AICC (Aviation Industry CBT Committee), the industry’s leading learning standards, providing seamless integration with the TotalLMS, Aspen Learning Management System, Docent Learning Management System and other standards based learning management systems” (Sum Total, Inc., 2005, p. 1). The features of ToolBook Assistant and ToolBook Instructor allow for the delivery of effective learning though high levels of interactivity, real world simulations, adaptive learning paths, behavior-based feedback, and assessment of learner comprehension levels (Sum Total, Inc., 2005).
Major capabilities available with ToolBook Instructor that are not available in ToolBook Assistant include (Sum Total, Inc., 2005):
ToolBook Instructor and ToolBook Assistant content is cross compatible enabling the exchange of data between team members as well as project teams (Sum Total, Inc., 2005). The custom catalogs, tools and other authoring productivity aids created in ToolBook Instructor can be used in either ToolBook Assistant or ToolBook Instructor (Sum Total, Inc., 2005).
Designer’s
Edge and Manger’s Edge by Allen Communications
Designer's Edge is
an online training design and planning tool that incorporates the ability to do
task analysis and report customization, as well as to increase user
productivity by encouraging the creation of reusable elements through combined
interfaces (Computer Link, 1999). The designer can plan, design, analyze and evaluate all the phases in the instructional
development process using Designer’s Edge combined with Net Synergy for the export of
Designer's Edge storyboards directly to the Web and Designer's Edge Enterprise,
a Designer's Edge Dreamweaver Extension for integration
with Macromedia Dreamweaver (Allen Communications, n.d.).
Designer's Edge Enterprise provides the capability to deliver online training within a centralized system that support the exchange of training data (Computer Link, 1999). Multiple training developers can be online at the same time, sharing ideas, content, templates, and data (Computer Link, 1999). Designer's Edge Enterprise supports enterprise databases (Oracle, Sybase, and Microsoft SQL Server), includes security features for protection of training assets and allows advanced search features in order to support reusable media elements and design components (Computer Link, 1999).
Net Synergy is designed o be used in combination with Designer’s Edge for designing, developing, and delivering of Web-based training across platforms (Computer Link, 1999). Designer’s Edge is used to create instruction which can be standardized across the organization and Net Synergy is then used to export the Designer’s Edge storyboards to HTML or Java templates for cross-platform delivery on the Web (Computer Link, 1999). Net Synergy can accelerate the instructional development process for experienced developers, developers currently creating online training, novice training developers, and subject matter experts (Computer Link, 1999).
Manager's Edge “helps trainers organize and deliver online
learning activities and collect critical performance data all in one
easy-to-use, visual environment” (Computer Link, 1999, p. Manger’s
Edge). Manager’s Edge is a
centralization and course management tracking tool for the delivery and tracking of online
learning from CD-ROM, LAN, WAN, corporate intranet, or from an Internet server (Computer
Link, 1999). Learners have access to course activities
and online content while administrators can manage and collect data for both
online learning and traditional training (Computer Link, 1999).
Manager's Edge is also AICC compliant therefore it supports the AICC standards for interoperability and can track performance on any course created with AICC-compliant authoring tool such as Quest, Authorware, ToolBook and IconAuthor (Professional Learning Systems, 1997-04). “Key features include the ability to set re-certification notices that trigger a course to reappear in students' learning profiles; self-registration; customization of learner and administrative interfaces; both a LAN and a browser-based student module; the ability to set pre-requisites; and the ability to print student and group performance reports” (Professional Learning Systems, 1997-04, para. 1).
Appendix B
Software Evaluation
The cognitive theory of learning describes instructional strategies
that assist the learner with the encoding of information into long-term memory.
Explicit memory encoding requires rehearsal for recall and recognition but a
more elaborate rehearsal such as augmentation or collaborative learning for
complex concepts (
Synchronous exchange of ideas, information and resources such as text documents, PowerPoint presentations, and software demonstrations is accomplished over the Web with audio and visuals of the participants (Searchengineposition Inc., 2004). There are many web conferencing tools available and this evaluation will compare the attributes of Microsoft’s NetMeeting (Microsoft, Inc., 2000) with WebEx’s Web Conferencing (WebEx, n.d.).
NetMeeting
Microsoft has developed a powerful
communication tools for the Web which is available for download from their site
(http://www.microsoft.com/windows/NetMeeting/)
at just the right price, free (Searchengineposition Inc., 2004). NetMeeting has video and audio conferencing capabilities
allowing participants to collaborate via graphics, shared files, and text (Searchengineposition
Inc., 2004). There is also a feature that permits
controlling remote computers desktop and use its applications (Searchengineposition
Inc., 2004).
NetMeeting’s audio and video tools enable the receipt
of video without video hardware and automatically adjusts microphone
sensitivity ensure that voices are heard (Searchengineposition Inc., 2004). The originator of the meeting can change broadcast window
size for higher quality or faster performance (Searchengineposition
Inc., 2004). The features of NetMeeting are
outlined in the presentation that follows (Microsoft, Inc, 2000).
Presentation
of NetMeeting Features (Microsoft, Inc., 2000, para.2)
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Customized Deployment |
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Archive |
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Number Of Participants: |
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WebEx
WebEx has Web-based meeting capability with
all the functionality of NetMeeting but with easier connecting
(Searchengineposition Inc., 2004). Being browser
based signing in and participating in an online meeting is relatively easy with
WebEx; once the meeting is set each participant will receive an e-mail
with a link to the online meeting
room (Searchengineposition Inc., 2004). WebEx provides meeting hosting
as well as the ability to conduct
online seminars and training sessions, virtual office services and interactive
customer tech support (Searchengineposition Inc., 2004).
Unlike NetMeeting, WebEx is not free, there
is a charge of $0.45 US per minute per participant for text only messaging there are
additional charges for teleconferencing (Searchengineposition Inc., 2004). According to Bulut and Uyar (2001) the
prices for teleconferencing are: internet voice teleconferencing $0.02 per
minute per participant, call-in teleconferencing $0.05 per minute per
participant and call-out teleconferencing 0.15 per minute per participant.
The WebEx Meeting Center provides a platform
that allows participants share documents, applications, remote control of
desktops, and video and audio conferencing integration with the right hardware
(Searchengineposition Inc., 2004). Features of WebEx are presented in the
following.
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Audio and Video Teleconferencing |
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Chat |
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Shared Documents and Shared Display |
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File Transfer |
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R Quiz and Polling |
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Remote Desktop Sharing |
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Browser Synchronization |
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Archive |
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Whiteboard |
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Shared
Web Browsers |
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Number Of Participants: |
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Appendix C
Instructional Design Checklist
Cognitive Process |
Instructional Strategies |
Ck* |
Application to Instructional
Media Tools |
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Managing Cognitive Load |
Chunking and sequencing of
content |
|
Content Control:
only essential content is included, properly sequenced and in manageable chucks,
presented in multiple formats, with worked examples. Provide easy access
to memory supports |
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Worked examples and memory
support |
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Content in both auditory and
visual format |
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Avoid non-essential information |
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Managing Attention |
Optimizing Attention capacity |
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Provide variety in
the instructional presentation.
Minimize intense learning periods and allow for breaks. Make the
instruction interactive, require learner responses, utilize bold italic, underlined,
enlarged and color text. |
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manage fatigue |
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promote accountability and
engagement |
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monitor physical environment |
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Support Selective Attention |
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Ask questions |
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Integrate visuals and
text on pages and screens, control the instructional activities, and do not
include any distractions. |
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Start with learning objectives |
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Highlight and draw attention to
important information |
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Minimize divided attention |
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Integrate visuals and text |
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Offer only primary instructional
activities |
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Activation of Prior Knowledge |
Introductory Problem Discussions |
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Present pre-lesson problem
for group discussion, avoid seductive details that evoke emotional responses |
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Advance Organizers |
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Implicit and Explicit Mental Models |
Graphics |
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Content control,
graphics capabilities, interactivity, and collaborative tools |
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Questions |
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Analogies |
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Practice exercises |
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Collaborative assignments |
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Knowledge Transfer |
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Ability to
re-create working environments and produce realistic simulations. Integration of text and visuals, and support
or scaffolding such as hints. |
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Near Transfer |
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Simulate work environment |
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External support, drill and
practice |
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Far Transfer |
Varied context examples |
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Simulations |
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cognitive Skill |
Focused learning objectives |
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Content control,
interactivity, immediate feedback to assignments, ability to do online
evaluations. |
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Frequent assessment and feedback |
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Evaluate learner’s ability |
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Motivation |
Clear, concrete, relevant
learning objectives |
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Content control,
learner controlled learning environment, and ability to utilize feedback as
reinforcement of goal achievement. |
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Achievable and appropriate goals |
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Encourage internal attributes
and provide learner control |
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*Ck: Check here indicates element has been addressed and verified by the instructional designer.
___________________________________________________________________________
Dissertation |
05/16/2006